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Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)

Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)Author: Carolyn Snyder
Publisher: Morgan Kaufmann
Category: Book

List Price: $47.95
Buy New: $29.14
as of 2/5/2012 02:35 EST details
You Save: $18.81 (39%)

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New (25) Used (24) from $19.87

Seller: pbshopus
Sales Rank: 188,172

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 1
Pages: 408
Number Of Items: 1
Shipping Weight (lbs): 1.8
Dimensions (in): 9.1 x 7.3 x 0.9

ISBN: 1558608702
EAN: 9781558608702
ASIN: 1558608702

Publication Date: April 16, 2003
Availability: Usually ships in 1-2 business days

Also Available In:

  • Kindle Edition - Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)
  • Digital - Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)
  • Kindle Edition - Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)

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Product Description
Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned?

Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work.

Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing:

* Save time and money - solve key problems before implementation begins
* Get user feedback early - use it to focus the development process
* Communicate better - involve development team members from a variety of disciplines
* Be more creative - experiment with many ideas before committing to one

*Enables designers to solve design problems before implementation begins

*Five case studies provide real world examples of paper prototyping at work

*Delves into the specifics of what types of projects paper prototyping is and isn't good for.



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